Laspistol (Fantasy Ranged)
Bolt Pistol (Armour Piercing + FX Ranged) 14 points
Bolt Gun (Armour Piercing + Carbine) ~16 points
Storm Bolter (Armour Piercing + Scattershot) ~19 points
Meltagun and Plasma Gun (Heavy Launcher)
Heavy Autocannon and Heavy Stubber (Machine Gun)
Necron WeaponsGauss Rifle (Fantasy Ranged + Brutal Impact)
Heavy Gauss Rifle (Fantasy Ranged + Brutal Impact + Armour Piercing)
Cutta (Blade) 1 pointBanga (FX Ranged) 5 points
Shoota (Fantasy Ranged) 8 points
Scorpion Chainsword (Chain Sword)
Scorpion's Claw (Power Fist)
Shuriken Catapult (Fantasy Ranged + Hollow Point)
Avenger Shuriken Catapult (Fantasy Ranged + Hollow Point + Scope)
FX Ranged (Weapon Trait)Such weapons simply don't have the range of their (typically) larger, longer-barrelled cousins. After declaring a Shoot and Target make a FX Range Check to determine whether the shot actually made the distance. We typically equate a Standard FX Range as the same as a standard Move and should a "Twist" occur, we employ unlimited Range as per normal ranged fire.
The point costings have had little refinement - this is more about keeping with the thematics rather than creating balance between forces.
* The kids are becoming somewhat more observant when it comes to which weapons are wielded by our various miniatures and even Charlie is taking his copy of W40K to bed with him to pour over the pictures. What have I created!